Wednesday, November 16, 2011

ROTTEN DAYS PROMOTIONAL UPDATE ! ! !


HEY GUISE IT'S BEEN A WHILE SINCE I UPDATED HERE AMIRITE??.

anyway, I've been a bit busy with school, and mostly with my usual procrastination, but here i have some ROTTEN DAYS goodies for you all!

Tuesday, October 11, 2011

COMING SOON

thanks to Davo for the artwork


A comic 5 years in the making!

In the future, Earth is at war.

Corporations and military force rules the west, they are The Union.

Monarchy and Tradition domain the east, this is the reign of Nova Pacto.

Nations battling, Ideals Conflicted.

In a world opressed by powerfull priorities

Freedom is something to die for.

Welcome, to Afrika.

The last stand for mercenaries, Soldiers of fortune, and un-patriotic deserters.

There is no rules, no higher power, and no goverment.

Only money dictates the law

And to get the money.

You have to make of war, a living.

War is business....

And Business is good.




C.Montiel proudly presents:


COMING 2012



Saturday, October 1, 2011

Friday, September 30, 2011

RETURN TO THE WORKING TABLE

Great News everyone!, one of my friends repaired my tablet, so now i can draw again!

to celebrate, here it is some new stuff made by me!, don't forget to leave a comment!



Friday, September 23, 2011

GOOD NEWS EVERYONE


my tablet's pen is fucking DEAD, like, Batman's parents DEAD...very very DEAD.
in other news: im considering the return of COMISSIONS, please send me a message if anyone of you are interested.

i'll be uploading penciled drawings, at least, stay tuned for more news please.

Tuesday, September 13, 2011

The Best of the Best RTS - My Base is Bigger than Yours.

There's a moment when every man feels compelled to gather up an army and conquer land for its resources, being wood, shiny blue crystals, radioactive tiberium or banner poles. Why is this? what's the reason? no one knows, except commanding armies feels fucking good, must be something primal in ourselves, and those shiny blue crystals must be something either truly expensive or delicious, and the possibility to build something that can be seen from space has an inherent satisfaction.

But since doing so in real life is a little illegal and there's no tiberium to fuel my housemade mech, you must already know about RTS, the gentlemen's genre in videogames.

Real Time Strategy is the name of them all, and this genre is most of the time characterized for being a mix between tactics and grand strategy with a fast pace in building an outpost, gather resources, build a base, then an army to conquer the opponent, which is probably doing the same thing as you, only in a cheesier and more robotic way, because they think it's the most efficient way to win, and sometimes it is, but that's why you have to think ahead and enter the realm of metagame, which is the actual appeal of all RTS. Then kick the other guy's ass.

-Metagame, you say? RTS are just build orders and rushing.
That's a valid strategy. Now what are you doing to go ahead the enemy rush?
That's the real metagame strategy and the tactics that go along it.

So there may be a sea of games that spawned across all these years, but certainly few can be landmarks in history and here are the best of the best, the top notch of the genre in no particular order since all of these have different flavors within each other, but without a doubt they're the best on what they do:

1.- Age of Empires II: The Conqueror's Expansion

Oh god this game. There's nothing better than building an empire from the dark ages to the imperial age and getting straight A++ in history class. Made by Ensemble and Microsoft Studios and launched in 1999, this game wrote the best essay on how to do an RTS right. Fun, deep, beautiful and awe inspiring. Playing on a LAN with your friends and having 200 units per player up to 8 players in one match assures you'll be staying up all night.
The appeal in AoEII is how it exudes ambience and production values, of a time where chivalry and crusades were the only entertainment people had. It has beautiful sprites and sounds, music, voices, and campaigns, all together in a tight gameplay revolving around building a village, gather the main 4 resources (stone, gold, wood and food), growing and achieving victory with a strong army by conquest or economy building and maintaining a unique Wonder for an amount of time. Branching technologies and natural expertise and advantages for certain civilizations (being around 20 factions to choose) bring you a LOT of possibilities on strategies.

It's ten years old, and it's still unmatched by its peers. No other game has this fine mix between economy, macro and fast paced micromanagement and not even Ensemble Studios could best themselves. Even if it sounds dated ITS NOT and if you truly want to have a worthy experience with your friends you can't miss this title.

As an honorable mention, Age of Mythology was pretty good as well and also worth checking out.

2.-Starcraft 2: Wings of Liberty

After twelve years and with the biggest anticipation from all Asia and myself, Stracraft made its return with Wings of Liberty, promising to not fuck the legacy the first game left the industry for all eternity. And it didn't dissapointed... for the most part, that is.

You see, the original Starcraft was already a legend back then. the war between 3 races told in a magnificent campaign and a mindblowing fast paced multiplayer and internet support made it an instant classic that survived all these years, being relevant and actively played until this day and on. People loved it, Korea made it a national sport, i shit you not, so imagine the hype around its official sequel.

SC2 Wings of Liberty maintains that cutthroat and fast paced multiplayer focusing in micro management without sacrificing its macro and basebuilding for stronger economy. it's competitive enough to already have a strong following and community and tournaments going on across America, Europe and Asia. If you're looking for fast and exciting matches this game is for you. Just learn to accept defeat from cheesy moves, because you will find them all the time.
All the god damn time.

Although the multiplayer is really good and polished the campaign wasn't its strongest point. The original campaign had a really awesome story with intrigues and twists, and the characters had actual character and motives. in SC2, although fun and varied, the story is, plain and simple, utter shit, and Blizzard should be ashamed of pandering only to their WoW crowd. It's weak and clichèd to the point of being irritating to old fans and newcomers as well, and all the likeable characters and story was dumped to bring an obnoxious and retarded cast to solve their teen issues instead of developing a galatic war. I fear for Diablo III, i really do.

SC1 Raynor: "...I'll see you dead for this, Kerrigan."
SC2 Raynor: "DUUURRRHHHhhhh I loev kerigan zorg"
-Shakespeare.

But back to the point, the game is really worth your time, and you should check it out without hesitation. The gameplay is so good it was worth my money. Now that's something to think about.

3.- Warhammer 40,000: Dawn of War: Dark Crusade

May the Emperor bless this game. A game with a name so long can only be situated in the 40k universe. It's so fucking 40k it has "war" two times and a synonym on it.

What's that? You don't know about the Warhammer 40,000 universe? Well, shit son, you have been lost your entire life without the light of the Emperor upon thee. Made by Relic Studios, this game kicks so much ass in so many different ways it will exorcise the daemons out of you. With the most impressive adaptation of the tabletop game ambience (said ambience, not fluff) to a videogame, this game plunges you to the most grim and dark grimndark 41st millenium where there's only war across the stars.

The game has the BEST, BAR NONE voice acting in all RTS. Hell, it has better voice acting than story driven games, completing the already over the top lore that W40k manages to put together. Relic is a company that has some serious experience with RTS, and when they got their hands on the franchise, they did an excellent job on it. It's fast paced and addicting as no other, where the only resources to build a minimal base and have 10 minutes carnages against the other player is Power Generators and Requisition Points, earned by capturing map points with raising a banner over the enemy's territory, forcing the player to be always in battle and always firing.

The units, animations, effects, menus, voices and art make this game one of the most impressive games ever seen, not because it has so much production value, but because the attention to detail Relic is proud to flaunt. Seven races to choose and 2 more on the Soulstorm Expansion, this game may not be the most balanced out there, but it is the most fun to play.

I recommend getting Dark Crusade and/or Soulstorm up to 1.2 patch to truly enjoy a more balanced gameplay. Get them both in Steam.

4.- Homeworld 1&2

Relic is a veteran when it comes to this genre for a reason. They made the award winning Homeworld back in 1999. Enough said.

This can only be described as a "space opera" with a campaign and original soundtrack that brought a sense of despair and tears to the player. It makes you afraid of space, being more in tune with a survival game with strategy involved. Did I mention is hard as fuck?

Homeworld has a fantastic storytelling about a civilization who lost their home planet and the search for a new one, where you control the only Mothership left in existance. Capturing enemy vessels and gathering just enough resources is the only way to survive.

Homeworld's gameplay is unique because it's a 3D enviroment completely, instead of the most classic isometric view. Your space ships can go in Y and Z axis, adding more positioning than clicking around the enemy.

The sequel to Homeworld was released in a butchered way, with the original plot dismissed and a lot of content cut out because of Sierra rushing out Relic to release it. And still, the game managed to be fucking beautiful and the gameplay is still unique to this day.

I recommend checking them both, and I do a honorable mention to Homeworld: Cataclysm, a spinoff game not developed by Relic but still really good and faithful to the original.

5.- Supreme Commander: Forged Alliance

Enough with population caps. Fuck your RAM and your CPU, when you said you wanted HUGE armies you knew you had a meltdown coming and you got it. Supreme Commander FA is about that, ridiculous population caps and gigantic overkill superunits destroying the landscape.

The spiritual successor of Total Annihilation got it right. SupCom, developed by Gas Powered Games is a game with a focus on macro management, extreme base building, build efficiency and invading at grand scale. 1000 pop-caps and excellent graphics with a nice unique interface bring you up to long matches where there's never enough resources or production.

Using a hero-like commander giant mech, you must build up a massive factory to produce mass units and cross islands and land to secure carbon extractors and build with it generators, these being the only two resources required. The map is big enough to play in many ways, whether you are a turtler, defender, rusher, aggresive or guerrilla type of player (but being honest, no turtler ever wins). As the match goes on war can escalate from infantry encounters to nuking an entire continent-like land. Super units like massive spider like mechs and super tank carriers can be built in a vulgar display of power if your ego demands it or the enemy just won't surrender.

Or you can just take your commander and suicide it amidst the enemy base, delivering a thermo nuclear explosion upon death amidst his factories just because it's a fun way to lose.

This game is really good and it's unique in its righteous own, and the AI has different modes to skirmish with. Just remember to not include a lot of AI's because this title has a strange issue where if the match goes on, the CPU will chug to almost a halt and to my knowledge it was never officially fixed, but playing against human friends is just a blast.

You can get it through Stardock's Impulse store.

6.- Company of Heroes: Opposing Fronts

I already mentioned two games from Relic Entertainment, and you already know about their talent, and still I haven't told you about their masterpiece. After Dawn of War series Relic started to work on a new engine that could iron out their out of the box and bold ideas and then they developed this fine piece of work.

Company of Heroes is simply the best RTS game of the 2000's. Working on what they learned with Dawn of War they delivered this micro management focused game set in WWII where there's minimal basebuilding but an increased tech paths to work with. Allies vs Axis, the game centers around capturing strategical points on the map and holding them until victory countdown is achieved. Think of it as King of the Hill game mode with resource points with a lot of teamwork.

Two factions in the first vanilla game (Americans and Wehrmacht) and two more on the Opposing Fronts expansion (Brits and Panzer Elite), the game is stunningly detailed, from graphics to effects and voice acting, just like in the original DoW series, with a strong emphasis on moving your not so numerous units around the map and fighting with them in an arrange of possibilities amidst the battle, giving an intense metagame to the table. each faction with three different "doctrines" that change the playstyle of it and opens the possibility to clever ruses and flanking maneuvers, always pushing you to fight with infantry, howitzers, light and heavy tanks, each of them with a unique set of controls and values that affect the split second decisions and making you either win or lose a strategic position.

I cannot make enough emphasis on the effects and details this game has. If you love terraforming the shit out of the enemy, bombarding and leading to booby traps and other tactical approaches you may use, this game makes it feel good all around. Or if you want to fuck off with the tactical approach you can call in overkill bombardments and V1 rockets, and still maintaining a fair balance the game is for you.

This title and all expansions are on Steam and they're always on a great deal. But i liked it so much I bought it at full price and as a gift for $30 dollars because ITS WORTH IT, SON.

------------------------------------------------

If you are looking for an RTS it's imperative to first try these. There are a lot of games in this wonderful genre and I would like to name them all, (Command & Conquer series for example, Rise of Nations and others) and all of them have something for different tastes and people. If you have a game to recommend or want to say something don't forget to comment below.

Look no more and PLAY THESE. You won't be dissapointed.
Happy conquest commander.

Monday, September 12, 2011

The Man of Steel


So a few weeks ago i was talking with Cizjut about the dissapointing efforts on "modernizing" Superman's costume, for me, Superman was always a timeless symbol of potencial, the ideal that everyone can be more if they make the effort, and his costume should not be changed just because some people think it looks funny, when a man can fly, shoot fire from his eyes and punch you to the sun, he could dress like a clown and i would not say shit about it.

Zack Snyder's "The man of steel", coming the next year features a "underwear-less" costume, with a retooled "S" symbol and some basketball-like spandex fabric for ALL the blue parts, it's not that bad, at least is better than Jim Lee's new SUPERARMOR for the DC's new universe.

to make story short: i made this as an effort to make the Superman's costume look like something a Kriptonian would wear, i'll do something Similar for batman soon.

and here is a alternative version:





Saturday, September 10, 2011

Comic Recommendation: Animal Man


A few months back, DC comics made a shocking announce: the whole DC universe was going to be rebooted from scratch; some character origins were going to be rewritten, and almost everyone's costume was redesigned, and lastly, all the new titles were going to get a day 1 digital release for comic readers and gadgets like iPad and such. this provoked an uproar between the fans of long term series like Batman or Green Lantern, and Writters whose stuff was in progress, like Grant Morrison's Bat-Epic "Batman Inc.

52 new comics are going to be released this month as part of this reboot, the first of them, Justice league, was a mild surprise, Geoff johns' new origin is interesting, and last week, stuff like Grant Morrison's Action Comics left me with a good taste in mouth...but only one comic left me with an eager and painful desperate need for MORE.

Ladies and Gentlemen, introducing you to the BEST DC's new title, Jeff Lemire's Animal Man

A brief introduction to the character, just because even me didn't know who the fuck animal man was before reading this masterpiece:

Animal Man is a superhero/stuntman/actor/activist, with a normal life and a normal family, a wife and 2 kids, Buddy Baker have the power to channel the properties of every animal in the world, thanks to his control over the "life web"(something similar to the Flash's Speed Force), he had a groundbreaking comic back when Grant Morrison reintroduced him in the early 90's which included none less, a metaphysical encounter between Animal Man, and Grant Morrison himself.

This new #1 introduces Buddy with almost none changes except for his costume, the comic starts as a light hearthed reading, when Buddy and his wife talk about an interview he made for a magazine, about a new independent movie he main starred for director Ryan Darranovsky's(lol)"Tights", the story of a superhero. his son tells him about a hostage situation on the TV, and he goes to the rescue. we get a taste of good ol' bad guy beating when suddenly, the comic do a 1080 degree turn and after stopping the gunned man, he starts to bleed from his eyes and ears in a creepy way.

After getting revised by a doctor without any negative result, he goes back to home, with his family sleeping, he gets the napping ability of a cat, and as soon as he sleeps...

Shit starts to get real weird.....


I'll not spoil you anything from there...i just will leave you with this:
http://www.mediafire.com/?pu6pkuz3wcq9h85

so you can read it, but trust me, this comic DESERVES your money, and if you liked it, you should buy it from here:
https://read.dccomics.com/comixology/#/series/6680
it's just $3.00 USD, and you support the industry, and this year's best comic of DC at this point

now, if only all the other 51 titles were as good as this.

Wednesday, September 7, 2011

The fuck is wrong with Rebuild 2.2?


You know, I took a looooong time to get around and watch Neon Genesis Evangelion for the first time back then (2006, 2007 i think), when anime was all the hype and everyone already watched it.
So back in the days, I wasn't really hyped about anime, last thing I watched probably was Dragon Quest and Saint Seiya and others, and got totally disconnected about the japanese animation. So a friend comes to my house and brings me the entire NGE series and the movie, "so fuck it, let's see what is this about, probably it's about girls in alarmingly scantly short skirts and annoying high-pitched squeals trying to save the world or something... like all anime in the world."

And oh boy, I got a japanese Stanley Kubrick's LCD trip. And god damn I loved it.

I was pretty impressed about the actual depth of the psychologic ride I was watching. I mean, I was expecting a much lower bar or just Mazinger Z with guuurls (and tiny scantly skirts), and I truly got an interesting story with interesting characters, with actual motivations and fears, around a sci-fi themed world. And with that, a deliciously ironic BAD END. Some people hated the "End of Evangelion" movie, moe fans rioted, people cried, most got confused as fuck. I thought there was no better ending than that one, considering all what happened in the story, and considering Hideaki Anno's crushing depression back then, it was not a surprise.

As far as anime goes, it's one of the milestones in japanese animation with a great story, and the characters are here to stay forever, wether you loved them, fapped to them or hated Shinji's coward ass and got you in the same mood because probably you got related to his fears and insecurities.
Fuck you Shinji.

But as far as the people buying NGE related hentai and figurines and related merchandise, and the otakus cosplaying as a tsundere Asuka, the ending was a combo slap across the face. And Anno got even more depressed when they complained about the ending.

Fast forwarding to these days, we hear Evangelion is getting a remake in a series of 4 movies, the first one called Rebuild 1.0, where it's more or less the same storyline as in the original series, with some of the filler gone and with the hints of not being an actual "remake" but being some sort of sequel, with the events of the end of the world being retold and giving Shinji a second chance in life to not fuck it up this time. The animation is better than before and Rebuild 1.0 delivers what it promised, the same story with slight changes to some details and more action packed. Ramiel looks awesome, and overall being pretty good. It's more obvious how Shinji is not so much of an emo and he looks like he's somehow grown balls, hinting again why this could be an actual sequel and not a remake, I repeat.

So Rebuild 2.0 arrives, and expectations are set. You know how NGE went, and you're set to watch another psychologic LCD trip. Hopefully this will deliver that second chance everyone wanted for the characters, and redeeming all of the mess the original ending did.

And then I watched it...
"What the... What was that? The fuck is this? The fuck is that? Why? Who the fuck is Mary? What's going on in here? Why are they becoming so moe for Shinji...? Where is the sci-fi story with giant mechs? Why are they... NUOH MY GOD THEY TURNED IT INTO EVERY OTHER JAPANESE ANIME EVER"

Ok follow me here:

Seriously why? At the very beginning, another EVA pilot appears fighting an angel and everything explodes with her barely getting alive, and we see her no more in the movie until halfway through, when she arrives at Shinji's school dressed in (a scantly tiny skirt) uniform and conveniently landing over his face. Her breasts flood Shinji's face in the clichéd "awkward" moment, and when they get up, this girl, named Mary it seems, with the fetish fuel design for glasses and brunettes, has a strong hard on for Shinji smell. Yes, his smell, she comments on how he smells nice. So the hentai writers can go wild on it.

Then farther in the movie the former strong and stubborn Asuka is fighting the autist clone Rei to cook for Shinji. And Shinji ignores them not because he's suddenly confident, but because he's now that clichéd awkward japanese kid in that awkward japanese cartoon, the one that gives you a hard time to explain to your parents what is it about.
And then Shinji shows he's attracted to everybody's favorite empty and devoid of any character or charm clone Rei Ayanami, and there's no argument for it. He just does. Maybe because japanese youth truly prefer submissive women, and there's nothing more submissive than an asperger syndromed autist.

Rei has always been just a plot device, in all the original series this character was just there to move the story forward, she got no development and certainly, she's got no development in the remake either. You could say Shinji likes her, but it makes little sense now and destroys the original concept of the story, or any chance to get the new story interesting.

The why is pretty obvious, Rebuild 2.0 was made to scrap everything before it and turn it into a profitable merchandise seller, fanservice ahoy, without any shame whatsoever, like the new plugsuit that looks like bondage latex and had no actual purpose for introducing it other than watching Asuka undress. Then she's removed from the scene by an abduction, because her character needed development by this moment and "fuck that, we want more autist sex innuendos".

From there on, inconsistencies with the characters and the plot get more and more obvious, like the introduction of Mary and her character having no actual impact on the plot, and the will to rewrite NGE and turn it into another Gurren Lagann is set in stone to never discuss what the original NGE series was about.

And in the end of the day, it's not about Rebuild 2.0 being "bad"(because somewhat it is), but if you were looking for any other anime on the market and stumbled upon this you could say it was ok. If you actually liked the original story, characters, and concepts that they were developing with new animations and the CHANCE to redeem the original grim and depressing ending into something more awe inspiring, they blew it, and now what we have here is just wasted potential. This is what actually bothered me after watching Rebuild 2.0, and opinions and actual product may vary, and you may agree or disagree here.

But in the true end of the day, we will always have Seikon No Qwaser.

Monday, September 5, 2011

Thanos update!

working on this as we speak, also drawing a new chick for my PrettyGirls gallery :D

The Smurfs

So, do you remember the show "The Smurfs" when you watched it on TV as you were a kid? Me neither, don't lie. Actually, I've never ever met anyone that actually liked the Smurfs so much to bring it to any conversation about anything ever. The Smurfs was one of those shows that kinda were "just there" between the awesomeness of Dragon Ball and other stuff. Everyone watched them, but nobody actually remembers what the fuck were they about, or any episode. Well there was Gargamel and he was evil and a wacky series of events unfolded as told as an epic quest for Smurf extract so he could be an omnipotent being... or something like that.

So imagine my wrinkled forehead and skeptic smirk when i was going to watch "The Smurfs: The Movie" on the theater. And my enormous surprise to find it actually good. I was actually having fun with it, an i didn't even knew why at the moment.

For the fans of gritty and in-depth thesis about the nature of a man, The Smurfs is not something for them. It's a light-hearted and funny family movie that actually stays truthful to the original stories and TV show, and if there is indeed a Smurfs fan out there fear not for this adaptation to the big screen.

Seriously, besides the sometimes cringeworthy "smurf" addon to any phrase the characters say (SMURFTASTIC, YOU SMURFED WITH THE WRONG SMURF, SMURFING SMURFHOLES, I WILL SMURF YOUR ASS-ok you get the idea) and besides the rapping scene with the little characters - because you can't leave a modern reference out of a new movie of course - , the entire ride was pretty funny, and Hank Azaria as the infamous Gargamel was, in my opinion, the best thing about it.

The whole script was done entirely to let people have a light good time where there's no any attempt to do anything else than bringing the original characters to this decade.

I'm actually glad to see something done right, even if i wasn't an entire fan of the source to be honest, but in my opinion, if you have little kids, cousins or brothers and want to spend a good time with them, or YOU just want to spend some time watching a movie, The Smurfs isn't a bad movie to consider, at all.


-Cizjut

Tuesday, July 26, 2011

Bemannen ask you to consider the following

Sofia from Clover in Otakuland: http://cloverinotakuland.blogspot.com made a sing for me !


amazing cosplayer and my newest Disciple in the arts of being a Dibujante, check out her blog now!

Saturday, July 23, 2011

ADMINISTRATIVE CHANGES

Ladies and Gentlemen, please welcome the new co-owner of this blog, Victor "Cizjut" Basañez !

*applause*

his work will be simple, he updates with unrelated stuff, like nerd news and endless rants. or whatever he feels like to post here.

i'll make a portrait of him soon to go right down mine, like a boss

FANS FOR THE FAN GOD

First of all, thanks to all the girls who don't complain for making drawings for them, here is some IRL cheesecake for all you guys, MORE ZINGS

Monday, June 27, 2011

Work in Progress!

Hello folks, time to show some of my upcoming works


4 wips, first one was supposed to be done months ago, the second is a commision, wich i'll not be able to upload here, the third one is a drawing for my #1 fan, Nina Spiering, and the final one started as a drawing for my girlfriend, then i broke up with her(sad story bro) and im re-doing the whole thing.

and thats just a sneal peek of my upcoming drawings, stay tuned for more news!

Saturday, June 25, 2011

ART DUMP !

Time to make this blog usefull once again, this place here will be my HQ for all my upcoming updates: artwork, proyects and misplaced rage.

I WILL DELETE ARTWORK ON MY DEVIANTART ACCOUNT ON THE UPCOMING DAYS, SO PLEASE, IF YOU WANT TO CHECK MY NEW ARTWORK, SAVE THIS BLOG ON YOUR BOOKMARKS. Why, you say?... it's because i'm done with trying to have my ego stroked by kids, and having some drawings deleted for "unclarified age of some characters(for the last time, that misty drawing i did was legal age)", and finally, because im tired of having literally hundreds and hundreds of notifications every day., I'll keep the DA to imform all of you about any important update related to the blog :D

first of all, here is a little art dump, some drawings that im not "allowed" to upload on Facebook.


Some ol' Mai Shiranui from the King of Fighters series, this was done for my #1 Fan, Nina Spiering, from Germany. :D




i still cannot believe that i made this thing last december, many thanks to Cizjut who pushed me to the limit :D

i'll try to obtain once again the misty drawing that was deleted from DA (i did that before getting my current laptop :P)...and try to update with artwork, updates from my upcoming comic and a proyect im planning with a friend; the Cizjut syndrome, recording the best displays of nerd rage of my best friend Cizjut.(only available in spanish)

until then, mis amigos, see you soon :D